Game theory (the one example most people are familiar with is the "prisoner's dilemma") strongly suggests that under certain conditions individuals will make choices that are utility-optimizing from their singular perspective but, by virtue of being universal or at least very common choices, in the aggregate they are not utility maximizing. In plain jargon-free terms, it's the old "what if everyone did that" argument.Originally posted by jaws
In the specific case I mentioned: aping the landed gentry.
As long as poor transport/very long workdays/lack of income made it possible for a tiny minority to enjoy both sylvan quiet in a country estate and presence in the city for commercial and social purposes, it was indeed idyllic. Imagine if 99% of the people were forced to live in a dense, urban center. And imagine you, 1% of the people, live in a nice, 5-acre plot with a beautiful mansion surrounded by fields and forests. Only 1% has cars, there is little or no congestion. You can live on your country estate and pop in (and park) downtown in a matter of a few minutes. You may even have a nice townhouse if you want to spend more time in town. Your mansion can be relatively close to the city center and still be immersed in countryside, since the remaining 99% are jammed within a tighter area surrounded by farmland/nature. Sounds great.
Now let's reverse the percentages. Sprawl/suburbia. The product of 99% trying to do what only 1% can get away with. So you're no longer surrounded by nature but rather by other suburban houses. You can no longer live within easy driving distance, but through hours/miles of grinding traffic, etc.
The LAWN, specifically, is part of the fantasy of an English country mansion which, to be shown off properly and have vistas, will be placed in a commanding spot, surrounded by fine lawns and maybe low-rise formal gardens, with more naturalistic gardens to the back and sides. If you’re going to pretend that your ranch-style sheet-rock shack is Castle Howard, you MUST have a nice big lawn in front of it.
Again, if you’re ever seen an area of ‘terraced (town) houses, a house within it that has a low wall and a lawn around it looks positively baronial and of course set back from the road, etc. IF they are ALL like that, they just look like ramshackle, street-wall-less agglomerations.


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, and I would hardly be the last person in the world to be called lazy
. But on a social level, I object to large front lawns as subjecting teenage kids to a cocoonlike embrace of the nuclear family at the expense of the development of a wider web of community ties. I subscribe to the adage that it takes a village to raise a child. As a rule of thumb, my personal preference is for neighborhoods where the ratio of building height to distance to houses across the street is > or equal to 1. This is obviously an urban level of density with narrow streets and little if any setback. In the realm of single family detached houses, I think setbacks get ridiculous as soon as they exceed the height of the houses. But that's just me.
) behavioral economics now describes/encompasses the endowment bias effects of desires/desirable outcomes in limiting/determining sub-optimal choices. Long before economists put this in papers, spivvy shopkeepers always used this effect in the form of the 'bait-and-switch' trick.